Presentation: Tweet"Design for times 10 or times 100: How to handle hundreds of millions played games per day."
Pitch: Without buzzwords, a hands on overview of the entire communication, storage and analysis systems that serve over 50 million players daily. How does King handle all traffic and game play data for Candy Crush Saga and all other King games on a tight ship with a less than 500 servers?Spoiler: Keep It Simple …
Contents: Architectural overview, design tips, traffic numbers, hardware learnings, clever (lucky) design choices.
Technologies: Java, hadoop, hive, memcached, mysql/nosql, kafka.